The Canadian Journal for the Scholarship of Teaching and Learning: Volume 9 Issue 2

http://www.cjsotl-rcacea.ca/ Dear colleagues: We are delighted to announce the publication of Volume 9 Issue 2 of The Canadian Journal for the Scholarship of Teaching and Learning (CJSoTL)/La revue canadienne sur l’avancement des connaissances en enseignement et en apprentissage (RCACEA), an official, trans-disciplinary, peer-reviewed, electronic publication of the Society for Teaching and Learning in Higher Education.

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A Guide for Providing Evidence of Teaching: University of Calgary

A Guide for Providing Evidence of Teaching: University of Calgary Dear Colleagues, Over the past two months, we have engaged in a cross-campus conversation with teaching and learning leaders from across six faculties and units at the University of Calgary to create a document that would guide instructors in identifying and providing evidence of their

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Gamification in Education: 4 Ways to Bring Games to Your Classroom by Suzanne Holloway

https://tophat.com/blog/gamification-education-class/ What is gamification? Gamification is the use of game design and mechanics to enhance non-game contexts by increasing participation, engagement, loyalty and competition. These methods can include points, leaderboards, direct competitions and stickers or badges, and can be found in industries as varied as personal healthcare, retail—and, of course, education. We’ve seen gamification already in

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Memorizing or Understanding: Are We Teaching the Right Thing? by Dr. Eric Mazur, Professor of Physics, Harvard University

Dr. Eric Mazur, Professor of Physics and Applied Physics, Harvard University, addresses the pedagogical issue of promoting understanding as opposed to memorization. During the EduLearn conference in Barcelona in 2014, he delivered a talk, “Memorizing or Understanding: Are We Teaching the Right Thing?” Dr. Mazur argues that education is more than just transfer of information,

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Two little known software gems available at University of Alberta

Respondus & StudyMate are two pieces of software centrally supported by IST, available for all instructors and staff at the University of Alberta via Google Drive. The campus version of Respondus has been customized to facilitate the link between Respondus and eClass. These two apps, Respondus and StudyMate, only run on Windows; however, both are

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Detecting Plagiarism

Detecting Plagiarism by Mauricio Rivera-Quijano SciLIFT The accessibility of the sources of information, through the internet, created a humongous resource for those trying to cheat the system.  The variety of documents, articles, research, and books published on specific topics available now provide a real temptation for students that feel overwhelmed by  the amount of work

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Coursera Partners Conference: Listening to Learners 

Coursera Partners Conference: Listening to Learners  Trading Edmonton for Arizona Last month, SciLIFT team members Gavin Bradley and Christopher Djuric were lucky enough to swap the snowy streets of Edmonton for the sunny sidewalks of Tempe, Arizona, and represent the University of Alberta at the Coursera Partners Conference. The University of Alberta has 18 Massive Open

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